A downloadable game

Note: This game requires min. 2 players, and uses gamepad controllers.

Jawbreaker is a local multiplayer physics-based brawler, pitting 2 - 4 players against each other in PvP combat. Your head is your lifeline - as long as it stays out of the acid, you're still in the game!

  • Knock off your opponents' heads using your monster’s fists
  • Eject your head to escape danger, use traversal pipes or...
  • Steal an opponent's body!
  • Avoid the acid! Lower platforms are destroyed over time
  • Grab a randomised Power Up to give your monster extra strength, agility, or shield it from attacks
  • Lost your body? Replacement bodies fall around the level... if you can survive long enough!
The last monster standing wins each round; first to 3 wins the game.

If no winner has emerged by the 5th round, Sudden Death determines the champion.

We appreciate feedback - positive, negative or suggestions!
Please fill in the following form after playing; it's a very short survey: < 5 mins.
http://tinyurl.com/jawbreakerfeedback

CONTROLS

All generic gamepads are compatible, including Switch Pro.

Gamepad Controls - Playstation Dualshock Controller (example)

Action

Button

Move (Body / Head)

Left Stick

Jump 

X  (South Face Button)

Eject Head

  (North Face Button)

Punch / Headbutt

□ (West Face Button)

UI Controls - (NOTE: Only Player 1 Can Select Menu Options)

Move Selection

Left Stick

Confirm Selection

X  (South Face Button)

Pause/Unpause Game

Start Button

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CREDITS

Made at AIE, Melbourne using Unity version 2021.3.13f1
Big thanks to our supervisors - in particular Joel Hayward, for his guidance (and patience).

SFX

All sounds used are licensed and owned by Soundsnap (using an Educational License)
except for
Applause Crowd Cheering (featured on the Winner Screen) - ParadoxMirror

TEAM
Ethan Hudson / Lead Programmer - Player Movement, Physics
Troy Papazoglou / Programmer - Powerups, VFX, Player UI, Round Tracking
Sean Makoka / Programmer - Sound Manager, Menu/UI Coding
Stanislav Katunin / Lead Designer - Mechanics/Physics, Level Design, Asset Implementation, Minor Programming, Associate Producer
Corey Shale / Designer & QA Testing - Movement Mechanics , Level Concepting, Level Design
Czarina Adamson / Lead Artist - Powerup Concept Art, Rigging, Animation, Textures, Modeling
Archie Moffat / Artist - VFX, UI Animation (incl. splash screen logo), Environment Concept, Textures, Modeling
Pierce Siddans / Artist - Lighting, Colour Grading, Textures, Modeling, Sell Sheet Design
Elisha Trinh / Artist - Character Concept, Rigging, Modeling, Credits Illustrations
Brooke Feely / Producer & Designer & Sound Design - Project Management, Sound Source/Edit/Implement
Jordan Moore / Composer - All music: 'Jawbreaker Main Theme', Gameplay Track, Winner Sting

2023

Download

Download
Jawbreaker_Ver_2_9.zip 56 MB

Install instructions

Once downloaded, extract the files into an empty folder of your choice.
Opening "Jawbreaker.exe" will start the game.

Please note: Mouse/keyboard can only be used on UI screens; you cannot select or play characters without using a gamepad or controller.

Development log

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